#SHROUD USING AIMBOT IN FORTNITE CRACKED#
As cracked as that lineup of players sounds, it would seem that shroud’s Valorant dream team may never come to fruition.Īs it turns out, Sean Gares and dicey are both still under contract for huge organizations. The clip also sees Shroud mentioning Quan “dicey” Tran, former primary roster member of 100 Thieves, as a prospective team member. CS: GO fans will remember that the three names, including Shroud, are all former Cloud9 and Old Guys Club teammates.
The clip from shroud’s stream shows that he mentioned that he, Jordan “n0thing” Gilbert and Sean Gares were trying to put together a team to join a VCT open qualifier at some point. In one of his recent streams, the Canadian revealed that several other notable names in the Valorant community have been trying to get a team together. The guy made so many millions scamming gullible twitch teens its unreal, almost have to respect he has been able to hide it and convince ppl he is just that godlike.Dropping a bomb on the Valorant communityĮver since hanging up his competitive keyboard and mouse, shroud’s fans have long been wanting to see their hero head back into the bright lights of competitive esports. His hand moves naturally everytime he moves his xhair, except this kill where he instantly flicks to the enemy without moving his hand at all. Importantly: slow the video down to 0.25 speed and check the hand camera! You can very clearly see how he moves his mouse around every time he makes an adjustment to his crosshair placement, but when the enemy peeks out from B site and shrouds flicks his xhair from short pillar, his hand does not move AT ALL! it is so incredibly obvious that he uses a trigger key - not to mention the speed and mechanic motion. I always suspected him but im 100% convinced now.ĪNYONE who believes he is legit, do this and then try to defend him:Ĭheck 54:22 like OP says. I think it's pretty easy to see as evidence and ignore all the other factors, like the terrible quality of the clip and when playing in slow motion that it's harder to see the de-synchronization of the webcam and game play. I can see why people might see that as very suspect, but to me, it seems like a lack of understanding of technology and it's working aspects. A 60 FPS video would likely show you the frames of movement in between the flick, and again the clip is pretty poor quality. Why does it seem like it locked on? A combination of a higher sensitivity than average and a lower FPS video. At pretty much the final frames of the clip, you can see his hand move slightly (and inward to the left) in roughly 2 frames after hitting the flick shot.
This can easily happen especially during the earlier days of streaming. You can see this is evident in all of the movement in correlation to the onscreen game play.
The webcam is not synchronized, pretty much is off axis the entire clip as the movements do not match up with the timing of game-the webcam is delayed probably I would hazard 2-3 frames off from the game play at it's current frame rate. A few things to note, look how young he is there video is older and the clip is over-compressed and not 60 FPS (you're missing frames of information to interpolate what is happening and the movement the occurs in between).